The Riftbreaker February 23 Update Patch Notes

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The Riftbreaker October 19 Update Patch Notes for Better Stability
The Riftbreaker October 19 Update Patch Notes for Better Stability
The Riftbreaker February 23 Update Patch Notes

If your favorite game is also The Riftbreaker then there is good news for you. You'll be glad to know that EXOR Studios recently released a new The Riftbreaker update on February 23rd, and we have the full patch notes for you. If you also want to get this patch notes then stay with us till the end. For information, let us tell you that this update is a hotfix that fixes a bunch of bugs and adds quality of life improvements. There are no new additions to the game as this is a minor update.

You are ready with data pack and Wi-Fi to download this patch note. For information, let us tell you that the total file size for this update has not been revealed yet, but we will add it for you as soon as we get your hands on it. This update is available globally. For more information on patch notes for The Riftbreaker February 23 Update, scroll down this page.

The Riftbreaker Patch Notes: February 23 Update

Here are all the patch notes for The Riftbreaker February 23 update rolling out on all supported platforms:

  • We heard your feedback regarding the ability to pick up loot while your storage is full. The majority of you dislike that change and dislike your resources going to waste. We’ve reverted this change.
  • The raytraced light flickering issue that occurred during the Resource Comet flyby sequence has been fixed.
  • We fixed a bug with the building override functionality. If you used a gamepad and tried to build a gate replacing existing wall tiles, the game would not sell those tiles and they would become stuck forever. The same occurred when trying to replace any two compatible buildings with each other. It is fixed now, and you can safely go back to building The Great Wall of Galatea with your gamepads. This issue did not affect mouse and keyboard controls.
  • We made Cobalt nuggets more distinct by giving them a slightly brighter light, as they looked too similar to Carbonium.
  • The lights on other lootable objects have also been slightly intensified to make them easier to spot on the battlefield.
  • [*] We’ve fixed several obscure crash bugs that were reported after the previous update.

Thank you,
EXOR Studios


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Source: Steam

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