Ready Or Not March 9 Update Patch Notes, Hotfix

Home Game Ready Or Not March 9 Update Patch Notes, Hotfix
Ready Or Not March 9 Update Patch Notes Hotfix
Ready Or Not March 9 Update Patch Notes Hotfix
Ready Or Not March 9 Update Patch Notes Hotfix

If your favorite game is also Ready Or Not, then there is good news for you. You'll be glad to know that VOID Interactive is deploying a brand new March 9 update for Ready or Not, and we've got the full patch notes for you, so stay with us till the end if you want to get those patch notes too are . For information, let us tell you that this is a hotfix update that fixes various bugs and brings a lot of improvements to the game for a smooth gameplay experience. It also ensures that Fast Reload magazines maintain velocity from animation, among other quality-of-life changes.

You are ready with data pack and Wi-Fi to download this patch note. For information, let us tell you that the file size for this update has not been disclosed, but we will update it as soon as we get our hands on it. The update will be available globally on all supported platforms. For more information about patch notes for the Ready Or Not March 9 Update, scroll down this page.

Ready Or Not Patch Notes: March 9 Update

Here are the patch notes for the Ready Or Not March 9 update:

General

  • Fast Reload magazines maintain velocity from animation
  • Any weapon can now be canted(default keybind ‘O’. This will not be O if you have an existing keybind set up.)

ROE bug fixes and improvements:

New

  • Revoke penalties if AI tries to threaten someone again (by fake surrendering, for example)
  • Fixed an issue where a suspect drawing a weapon would be considered unjustified when force was used
  • Updated SWAT engagement rules
  • Fixed an issue where fake surrender exits would not count as authorized use of force
  • Fixed an issue where fake surrenders with a knife would not count as authorized use of force
  • Shortened required yell reaction time before authorizing use of force
  • Made surrender checks more lenient in the case where accidental shots were fire as soon as an AI surrenders
  • If a suspect is hesitating or fleeing with a weapon, even after hearing a yell, force is authorized

Other

  • Civilians again avoid traps
  • ‘Bring Order to Chaos’ is only complete if all suspects are arrested or dead. Excludes civilians.
  • Added civilian response to yelling outside of line of sight(with a cooldown).
  • Any weapon can now be canted (Default: O)
  • Pepper spray now reduces morale
  • Knife damage now applied to AI
  • Lowest chunks of destroyable doors now ignore pawn collision (may resolve AI getting stuck inside doors)
  • Detonator now appears in tactical device slot once all C2 has been used/placed
  • Fixed an issue where clients could not see item scroll menu due to inventory not being replicated at start
  • Fixed bleed audio playing on death
  • Fixed new fake surrender exits not aborting when stunned
  • Fixed camera being stuck in mirror gun when dying while mirroring in full screen
  • Fixed several crashes
  • Fixed AI not always having correct health on start
  • Fix for ragdolls repeatedly playing collision sounds
  • Fix for ragdolls never sleeping
  • Fixed suspects being able to fake surrender multiple times

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Source: Steam

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