Rainbow Six Siege Patch Notes: Y6S3.3 Update on Oct. 19

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Rainbow Six Siege Y6S3.1 Update Patch Notes
Rainbow Six Siege Y6S3.1 Update Patch Notes

If your favorite game is also Rainbow Six Siege, then there is good news for you. You'll be glad to know that Ubisoft just rolled out the Rainbow Six Siege Y6S3.3 update on October 19th, and we have the full patch notes but you'll have to stay with us till the end to get it, let us tell you. Of course, the new update includes balance changes to most operators, including Castle, Alibi, Aruni and Oryx, along with some relatively minor bug fixes and changes.

You are ready with data pack and Wi-Fi to download this patch. The update comes in at around 1.7-2.2GB on Steam, 1.2-3.7GB on Xbox, and 1.14GB on both PS4 and PS5. Maintenance times for the platforms are 9 AM ET on PC, 10 AM ET on Xbox and 11 AM ET on PlayStation, with servers being down for 30 minutes per platform. For more information about Rainbow Six Siege Y6S3.3 Update, scroll down this page.

Rainbow Six Siege Oct. 19 Update (Y6S3.3)

OPERATOR BALANCING

ALIBI

  • Increased Mx4 Storm vertical recoil.

ARUNI AND MOZZIE

  • Reduced P10 Roni Magazine from 19+1 to 15+1.
  • Increased vertical recoil and first kick recoil.
  • Total ammo is now 181 in PVP, 121 in Hardcore and 196 in PVE.

CASTLE

  • Increased number of Armor Panels to 4 (was 3).
  • Reduced number of punches required to destroy an Armor Panel to 9 (was 12).

CLASH

  • Replaced P-10C with Super Shorty.

HARD BREACH CHARGE

  • Increased number to 2 (was 1).
  • Affected Operators include: Montagne, Buck, Fuze, Capitão, Amaru, Nøkk, Ying, and Zero.

KAPKAN

  • No longer limited to placing 1 trap per door/window frame.

MELUSI

  • Added Bulletproof Camera (removed Nitro Cell).

ORYX

  • Reduced Dash refresh time to 8 seconds (was 12 seconds).

WAMAI

  • Increased number of Mag-NETs to 6 (was 4).
  • Reduced catching area of effect to 3.5 meters (was 5 meters).

TWEAKS AND IMPROVEMENTS

PLAYER COMFORT

Performance Metrics

  • PC users can now display real-time performance metrics in the HUD such as FPS, latency, and NVIDIA-related metrics. This feature can be turned On in the General section of the Options menu.

BUG FIXES

GAMEPLAY

FIXED – Attacker is removed from the match if they injure a hostage that is later revived and eliminated by a Defender.
FIXED – Ammo counter flashes red after switching weapons.
FIXED – The G36Cs rail reduces visibility when the Red Dot is equipped.
FIXED – If a player is reconnecting, round doesn’t end when the last opponent is eliminated.
FIXED – “Join Party” option is not functional in the Ubisoft Connect overlay and client.
FIXED – Rim lighting is applied to Operators on the victory screen.
FIXED – Muffled sound is heard on some weapons.
FIXED – Defenders can vault on top of an unreachable location and secure a win for their team in the Doktor’s Curse Event.
FIXED – The attacker’s hammer animation freezes and loops without collision when holding down the trigger button in the Doktor’s Curse Event.

LEVEL DESIGN

FIXED – Bar shadow at 1F Bar disappears when viewed from trapdoor in 2F Library Entrance on Chalet map.
FIXED – Asset and collision issues on Bank map and Kafe Dostoyevsky map.
FIXED – The light of the wall cladding located at 3F Lounge disappears when LOD lowers when viewing it from 3F Casino on Yacht map.
FIXED – Player is unable drop the defuser on the roof above 2F Billiards Room on Coastline map.

OPERATORS

FIXED – Kapkan is not receiving 20p for each activated trap.

USER EXPERIENCE

FIXED – Various UI issues.
FIXED – Various localization issues.


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Source: Ubisoft

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