Oxygen Not Included March 3 Update Patch Notes

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Oxygen Not Included March 3 Update Patch Notes
Oxygen Not Included March 3 Update Patch Notes

If your favorite game is also Oxygen Not Included then there is good news for you. You'll be glad to know that Klei Entertainment has released its latest Oxygen Not Included March 3 Update, and we have the complete patch notes for you. If you also want to get this patch notes then stay with us till the end. For information, let us tell you that this update improves Chinese localization and fixes many bugs present in the game. It also adds various quality of life improvements so take a look at the patch notes below.

You are ready with data pack and Wi-Fi to download this patch note. For information, let us tell you that you should be able to download and install this patch immediately. Once you start Steam, this latest update will automatically start downloading. For more information about Oxygen Not Included March 3 Update, scroll down this page.

Oxygen Not Included March 3 Update Patch Notes

Here are the official patch notes for the Oxygen Not Included March 3 Update that is now rolling out to all the supported platforms of the game:

All versions

  • Updated Chinese localizations.

Spaced Out! only

  • Fabricators which have recipes with seeds as ingredients now include a toggle to forbid the user of Mutant Seeds.

FixesAll versions

  • Fixed issue causing build menu building buttons to be improperly sized after activating the “Copy Building” tool.
  • Fixed issue causing tools drag area tools such as ‘Dig’ to get stuck in drag mode after releasing their button.
  • Fixed issue preventing gamepads from controlling the Skill Screen camera.
  • Fixed issue causing performance hitch when selecting a building from the build menu.
  • Fixed an issue that was causing modded Duplicant personalities to not show up as initial Duplicant choices.

Modding

  • ModUtil.AddBuildingToPlanScreen now supports adding buildings before or after another building ID.
  • Some functionality was added to attempt to detect modded buildings added incorrectly and add them through ModUtil.AddBuildingToPlanScreen.
  • Marked Obsolete
  • PlanInfo.data – Use ModUtil.AddBuildingToPlanScreen
  • Personality constructor – without isStartingMinion
  • ModUtil.AddBuildingToHotkeyBuildMenu – BuildMenu class is not used

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Source: Oxygen Not Included

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