No Man’s Sky Update 3.82 Patch Notes on February 22

Home Game No Man’s Sky Update 3.82 Patch Notes on February 22
No Mans Sky Update 3.65 Patch Notes
No Man’s Sky Update 3.82 Patch Notes on February 22
No Man’s Sky Update 3.82 Patch Notes on February 22

If your favorite game is also No Man's Sky then there is good news for you. You'll be glad to know that Hello Games has just rolled out No Man's Sky Update 3.82, and we have the complete patch notes for you. If you also want to get this patch notes then stay with us till the end. For information, let us tell you that there are many bug fixes in this update which were present in the game after the last update. There are no new additions as this is a minor bug-fix patch.

You are ready with data pack and Wi-Fi to download this patch note. For information, let us tell you that there is no server downtime and you can download the patch now. Although, we are not sure about the file size yet, but we will keep you updated. For more information about No Man's Sky Update 3.82, scroll down this page.

No Man’s Sky Patch Notes: Update 3.82

Here are the patch notes for No Man’s Sky Update 3.82 rolling out on all supported platforms:

Bug fixes

  • Sentinel damage levels have been tweaked slightly to provide a more even escalation of danger as players become stronger.
  • Fixed a number of issues with Sentinel navigation in caves and buildings.
  • Fixed an issue that could cause an invisible blocker to prevent access to settlement buildings.
  • Fixed an issue that could result in players being placed outside of the Space Station when quick warping to specific station models.
  • Fixed an issue that caused organic companions to generate partially robotic names.
  • Fixed an issue that caused untranslated text in base part colouration options.
  • Fixed an issue that caused weapons to leave unrepairable terrain impacts within a settlement.
  • Implemented a recovery for players who have ended up with duplicated core technology in their Exosuit inventory.
  • Fixed an issue that caused a duplicate teleporter to appear in the Catalogue.
  • Fixed an issue that prevented building mode crosshairs from appearing when building on a freighter.
  • Fixed an issue that could overwrite Space Anomaly NPC dialog for the Taste of Metal mission, preventing mission progress.
  • Fixed an issue that caused the Taste of Metal to override all mission notifications if the player does not immediately return to their settlement.
  • Added steps to the automated repair and install pinning instructions to assist players who need to locate an additional Radiant Brain.
  • Fixed an issue that prevented Radiant Brains from appearing in the Catalogue.
  • Fixed an issue that caused the Cloaking Device effect to overly darken the screen in VR.
  • Fixed an issue that caused some planetary shops and stations not to offer the same Multi-Tools as before 3.80.
  • Fixed an issue that caused the Expedition Mode Select to display ‘Download Failed’ when the expedition has not yet begun.
  • Introduced a number of navigation optimisations.
  • Fixed a crash that occurred when warping in someone else’s freighter.
  • Fixed a crash related to repair drones.
  • Fixed a rare crash related to weapon reloading.
  • Fixed a crash related to building on a freighter.
  • Fixed a crash related to calculating starship takeoff costs.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games


Hope you will be satisfied with this article. Don’t forget to bookmark our page if you want to read more game updates and news

Source: No Man’s Sky

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.