No Man’s Sky Update 3.67 Patch Notes September 16

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No Mans Sky Update 3.67 Patch Notes
No Mans Sky Update 3.67 Patch Notes
No Mans Sky Update 3.67 Patch Notes

If your favorite game is also No Man's Sky then there is good news for you. You will be glad to know that Hello Games has released yet another No Man's Sky Update 3.67, and here is the full list of patch notes but to get it you will have to stay with us till the end, let us tell you that this new The update brings another round of new bug fixes and has addressed several new issues in the game. Since the major Frontier expansion, this is the seventh hotfix now being released with fixes.

You are ready to download this patch with data pack and Wi-Fi. All the pertinent information you might need to know about No Man's Sky (NMS) patch notes: Update 3.67 is covered in the next section. The patch is already live on all relevant consoles, so you should go ahead and download it for yourself. This update will only make the game more stable and optimized for you. Scroll down this page for more information about No Man's Sky Update 3.67.

No Man’s Sky Patch Notes: Update 3.67

Here are the official patch notes for No Man’s Sky Update 3.67 that is now rolling out to all the supported platforms of the game:

  • Settlement NPCs now have appropriate thoughts while under attack by Sentinels or fleeing a storm.
  • The settlement mission now gives more information about when the next decision may occur.
  • Fixed an issue that could cause Sentinel attacks on settlements to be immediately cancelled without spawning any Sentinels.
  • Fixed an issue that could prevent players from being given additional judgements if they claimed a new settlement whilst their previous settlement had a building currently under construction.
  • Fixed an issue that could cause some base and settlement parts to lose their collision.
  • Fixed a number of snapping issues with cuboid rooms that could cause them to become blocked when used in a multi-storey building.
  • Fixed a number of glitches with cuboid room foundations.
  • Fixed a glitch with door animations on timber parts.
  • Fixed a number of issues affecting ramp snapping.
  • Fixed an issue that prevented fireworks from syncing in multiplayer.
  • Fixed an issue that prevent the Wheel of Hirk firework from spinning correctly.
  • Introduced an optimisation to base and settlement rendering.
  • Fixed an issue that could prevent players starting a new game if their most recent save was from an incompatible version.
  • Fixed a rare issue that could prevent some players from loading their saves.
  • Fixed a rare crash related to game mode selection.
  • Fixed a rare crash related to mission notifications.
  • Fixed a rare crash related to settlement placement.
  • Fixed a networking crash on Xbox.

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Source: NMS

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