Increase Interlink Level Xenoblade Chronicles 3

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Increase Interlink Level Xenoblade Chronicles 3
Increase Interlink Level Xenoblade Chronicles 3

Today in this article we will show you how to increase the interlink level in Xenoblade Chronicles 3. This is a mechanic that you really have to get to know really well. That is the only way you’re going to be able to defeat very powerful enemies later on in the game. So, let’s break the process down, shall we?

How to Raise Xenoblade Chronicles 3 Interlink Level

If you want to increase your interlink level in Xenoblade Chronicles 3. So for this you have to use Fusion Arts in combat. Every time you land one of these attacks, your Interlink Level will go up by one increment, to the maximum level of three. With each level, the damage you do increases, as does the rate at which your Talent Art fills. Therefore, mastering this system is going to be key for defeating more powerful bosses. Now, you can do Fusion Arts either by holding ZL and ordering your party members to do Fusion Arts or holding ZR and doing Master Arts yourself. Keep in mind that you can execute Fusion Arts before initiating the Interlink to enter the Ouroboros state already powered up.

So guys, after completing all the instructions mentioned above, you must have understood that in this way you have increased the level of Xenoblade Chronicles 3 interlink. One more important thing to mention is that you can unlock specific nodes on every Ouroboros Soul tree which allow you to raise your Interlink Level more expediently. Also, it becomes easier to do in general as you unlock more Master Art slots. Interlinking in general is an important mechanic to master. The six main characters are divided in pairs: Noah with Mio, Taion with Eunie, and Sena with Lanz. When you interlink them by pressing left on the d-pad when prompted, they will “fuse” into their Ouroboros form, which are all cool mechs. These forms are really powerful and basically allow you to do as many Arts as you want until the Heat Meter fills or you manually exit the form by pressing left again. The ability then goes on a long cooldown.


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