Humankind Update 1.0.9.1825 Patch Notes

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Humankind Update 1.0.9.1825 Patch Notes
Humankind Update 1.0.9.1825 Patch Notes

If your favorite game is also Humankind then there is good news for you. You will be glad to know that Humankind Update 1.0.9.1825 has just been implemented by Amplitude Studio, and we have complete patch notes for you, and here is the complete list of patch notes. If you also want to get this patch notes then you have to stay with us till the end. For information, let us tell you that this update fixes a number of problems, such as custom maps not showing on macOS. There are many other improvements as well, so be sure to check them out.

You are ready with data pack and Wi-Fi to download this patch note. For information, let us tell you that you should be able to download and install this Humankind Update 1.0.9.1825 directly from Steam. We don't have file size information yet, but when we have those details we'll add it here. For more information about Humankind Update 1.0.9.1825 patch notes, scroll down this page.

Humankind Update 1.0.9.1825 Patch Notes

Here are the official patch notes for Humankind Update 1.0.9.1825 that is now rolling out to all the supported platforms of the game:

IMPORTANT FIXES

  • Fixed an issue on MacOS where custom maps were not displayed when creating a new game.
  • Fixed an exploit where players could obtain cities by using the Liberate function without investing resources.

MODDING FIXES

  • Fixed an issue where the user could remain unable to complete the session while using the official Endless mod.
  • Fixed an issue where subscribed mods were counted as Enabled mods when checking for save compatibility.
  • Fixed an issue where saves became invalid even if only a minor update has been made on the mod.
  • Fixed an issue where the game could become unstable when a player unsubscribes to a Mod that is activated.
  • Fixed broken texts and unstable behaviors after loading a modded save without the mod and then installing the mod to reload the save.
  • Fixed an issue where new mods uploaded to mod.io could not appear in the Available Mods list after being downloaded in some cases.

OTHER FIXES

  • Fixed an issue where a desync could be encountered on crossplay multiplayer sessions (EGS/Steam – PC/MacOS).
  • Fixed an issue on Steam where multiplayer sessions created on 1.0.6 versions cannot be loaded on 1.0.7 versions if the build was started from the executable.
  • Fixed an issue where an error could be generated when the player selects the “Attend” choice for the “Based on a true story 1”.
  • Fixed an issue where debug text could be present in the New Game screen.
  • Fixed an issue where Players were able to connect to G2G without adding any credentials if they were previously connected to G2G.
  • Fixed an issue where no Narrator voice lines were triggered after adopting the Cultures of Africa new cultures.
  • Fixed an issue where no Narrator voice lines were triggered when meeting a culture among the new ones of the Cultures of Africa pack.
  • Fixed an issue where no Information was displayed outside the city panel status bar borders when the ‘Divide and Conquer’ narrative event effects were applied.
  • Fixed an issue where Blue eye color was missing from the avatar customization options.

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Source: Steam

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