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Humankind Update 1.0.2.139 Patch Notes

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Humankind Update 1.0.2.139 Patch Notes
Humankind Update 1.0.2.139 Patch Notes
Humankind Update 1.0.2.139 Patch Notes
Humankind Update 1.0.2.139 Patch Notes

If your favorite game is also Humankind then there is a good news for you. You will be glad to know that Amplitude Studios has just released this new Humankind Update 1.0.2.139 and we have full list of patch notes but for that you have to stay with us till the end. Let us tell you that this is yet another update that will bring a long list of various bug fixes and we have a list of all the changes that you can expect in this release.

You are ready with the data pack to download this patch, let us tell you that the humankind update 1.0. Should be able to. Scroll down this page to know more about "Humankind Update 1.0.2.139"

Humankind Update 1.0.2.139 Patch Notes

Here are the official patch notes for Humankind Update 1.0.2.139 that is now rolling out to all the supported platforms of the game:

CHANGES AND ADDITIONS


Decreased the Combat Strength of the “Man of War” Unit.
Added a game option to set the speed of the horizontal/vertical panning on the map with keyboard inputs.
Added a loading screen and animated loading picto when opening the browser for the first time.
Updated the Chinese (zh-CN) translation for the following Culture names: Babylonians, Egyptians (Era 1), Hittites, Huns, Mughals, Ottomans, Edo Japanese, French.
“Glaciers” are now “Icebergs”.

IMPORTANTES FIXES


Fixed a cause of save corruption due to the buyout feature being available, in some particular cases, in Cities blocked by an ongoing battle.

  • Fixed a cause of crash at start due to the instantiation of the embedded web browser plugin used by the Encyclopedia.
  • Fixed an issue where the initial War Desire isn’t added in the War Score calculation when the save has been loaded during the war.
  • Fixed an issue where the third Empire (also known as the infamous Magenta empire 3) seems to have vision on other Empires and Independent Peoples when it should not.
  • Fixed several issues where minimum value of Oil and Uranium Resource Deposits is not reached in extreme map situations. Please note the issue still exists in the Tutorial scenarios for now.

OTHER FIXES

  • Fixed an issue where Early Modern and Contemporary Eras Settler Units have no upkeep.
  • Fixed an issue where the Army Upkeep cost formula for the Air and Missile Units is inconsistent, becoming extremely high.
  • Fixed an issue where some Resource Deposits don’t have a Resource pin.
  • Fixed an issue where the displayed in-game calendar does not take into account the game speed.
  • Fixed an issue where the game starts in English without taking the user’s language into account.
  • Fixed several missing localized content.

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