Heroes & Generals February 23 Update Patch Notes

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Heroes Generals February 23 Update Patch Notes
Heroes Generals February 23 Update Patch Notes

If your favorite game is also Heroes & Generals then there is good news for you. You will be glad to know that Reto Moto recently released the Heroes & Generals February 23 update, and we have the complete patch notes for you. If you also want to get this patch notes then stay with us till the end. For information, let us tell you that this update reverts to the E4 capture point on the Watermill Crossing town map. It allows you to limit your FPS as well.

You are ready with data pack and Wi-Fi to download this patch note. Just to let you know, we don't have the updated file size for this Heroes & Generals February 23 update yet, but we'll add it here once we have it. Since the patch is live, you can download and install it directly from Steam. For more information on Heroes & Generals February 23 Update, scroll down this page.

Heroes & Generals Patch Notes: February 23 Update

Here are the complete patch notes for Heroes & Generals February 23 Update rolling out on all the supported platforms of the game:

WATERMILL CROSSING

REWORKED E4 CAPTURE POINT ON TOWN MAP

  • Added more cover between E line and bridge
  • Capture point moved across the river
  • Added watermill as capture point

TWO ADDITIONAL SINGLE-COLOR PAINT JOBS

  • BA64B
  • SdKfz250
  • SdKfz251
  • M3A1 US
  • M3A1 RU
  • IS-2
  • Tiger II
  • M26 Pershing
  • M18 Hellcat
  • SU-85
  • Stug II

CAP YOUR FPS

  • Framerate limiter
    Dev. Note: If both VSync and limiting is enabled then the lower of the two values are used

BUG FIXES

  • Vehicles are now draggable out of depot
  • Added a unlockable state to depot list
  • Added a label for captured weapons in the depot
  • Improved depot sorting
  • Dev. Note: Order is now unlocked, unlocked with missing parent item, locked, locked with missing item, incompatible with alphabetical order as a second sorting parameter.
  • Attempts to fix Soldier XP Boosters no longer count down during server maintenance
  • Improved depot UI
  • Added an arrow to iteminfooverlay indicating selected item in depot list
  • Fixed 2 bugs that caused ribbons requirments to be shown in the iteminfooverlay when they shouldnt
  • Fixed a bug that caused depot sorting to change or break on click
  • Improved backend operations of items for depot
  • Fixed ‘new item’ counter
  • Allow secondary vehicle weapons to be reloaded when primary does not need reloading

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Source: RETO MOTO

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