If your favorite game is also Godfall then there is a good news for you. You will be glad to know that Counterplay Games has just deployed Godfall Update 3.3.54, and we have full patch notes but you will have to stay with us till the end to get, let me tell you, the new update. Brings stability improvements and bug fixes including resolving issues where killing a group of enemies faster could delay looting.
You are ready with data pack and Wi-Fi to download this patch. The update is available as a mandatory download on PC, Xbox, PlayStation and all other supported platforms globally. We don't have the actual file size of this patch yet. Scroll down this page to know more about Godfall Update 3.3.54.
Godfall Patch Notes: Update 3.3.54 (Stability & Bug Fixes)
Here are the complete patch notes for Godfall Update 3.3.54 coming out on all supported platforms:
DEPLOYMENT STATUS:
PC: LIVE
PlayStation 5/PlayStation 4: LIVE
- Solved an issue where players could receive an incorrect/negative amount of Ascension Points.
- Solved an issue where secondary ailment traits would no longer grant bonus damage after being upgraded.
- Solved an issue where rapidly killing a group of enemies could cause a delay in spawning loot.
- Solved an issue in the Tower of Trials where rapidly killing a group of enemies and interacting with a Chest or Spring would cause a delay spawning loot or displaying Boon/Bane choices.
- Solved an issue where players could be kicked back to the Sanctum from AToT when opening up their menu after picking up many pieces of loot quickly.
- Solved an issue where players could choose the same Curse more than once in a Lightbringer round.
- Solved an issue where players could choose a Curse from the same category more than once in a Lightbringer round.
- Solved an issue where light beacons in Lightbringer would not point towards Light Caches if activated during earlier phases.
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Source: Counterplay Games