Factorio Update 1.1.39 Patch Notes Sept. 7

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Factorio Update 1.1.39 Patch Notes
Factorio Update 1.1.39 Patch Notes
Factorio Update 1.1.39 Patch Notes

If your favorite game is also Factorio then there is a good news for you. You will be glad to know that Wub Software has just released Factorio Update 1.1.39 and we have complete list of patch notes but for that you have to stay with us till the end. Let us tell you that the new update includes some bug fixes and improvements in scripting in the form of major changes.

You are ready with the data pack to download this patch. Let us tell you that the update is available globally on all supported platforms and comes in few MB. Scroll down this page to know more about "Factorio Update 1.1.39"

Factorio Update 1.1.3.9 Patch Notes

Here are the complete patch notes for the update:

Bugfixes

  • Fixed that rotating belt direction when dragging allowed “stash” the rotate and continue in the original direction. more
  • Fixed that loading a game that was saved during drag building didn’t clear the internal drag building state causing blueprint snapping not working properly. more
  • Fixed that LuaGameScript::check_prototype_translations() didn’t check technologies. more
  • Fixed that items with data would not stack properly in crafting machine source inventory when recipe requires more than a stack of ingredient. more
  • Fixed that pasting a blueprint over existing train could cause a desync. more
  • Fixed that it was possible to interact with locomotive’s fuel slots while out of reach. more
  • Fixed wrong status text when a mining drill drop target is marked for deconstruction. more
  • Fixed wrong mining drill status when a resource is depleted while the mining drill is missing the required fluid. more
  • Fixed the blueprint snap-to-grid reference point being drawn behind entities in some situations. more

Scripting

  • LuaEntityPrototype::resource_categories now supports characters.
  • Added on_equipment_inserted and on_equipment_removed events that fire any time any equipment is added/removed from a grid.

You can get experimental releases by selecting the ‘experimental’ beta branch under Factorio’s properties in Steam.


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Source: SteamDB

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