Enlisted Update 1.87 Patch Notes on February17

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Enlisted Update 1.87 Patch Notes on February 17
Enlisted Update 1.87 Patch Notes on February 17

If your favorite game is also listed then there is good news for you. You'll be glad to know that Darkflow Software has just deployed Enlisted Update 1.87, and we have the complete patch notes for you. If you also want to get this patch notes then stay with us till the end. For information, let us tell you that this update improves the user experience by making small changes to the gameplay as well as changes in various balances. On top of that, you will now get more points for performing tactical tasks.

You are ready with data pack and Wi-Fi to download this patch note. For information, let us tell you that the update is now available on all supported platforms. We are not sure about the file size yet but we will keep you updated. For more information about Enlisted Patch Notes: Update 1.87, scroll down this page.

Enlisted Patch Notes: Update 1.87

Here are the complete patch notes for Enlisted Update 1.87 coming out for all supported platforms:

MORE EXPERIENCE AND MINE UPGRADES

Every action you take in battle should bring your long-awaited victory closer, even if it’s not directly related to kills. We completely agree with that, so in the current episode we focus on rewarding you for your tactical actions and show you the mine upgrades that you were able to vote for recently.

MORE POINTS FOR TACTICAL ACTIONS

Since engineers are rewarded for building forts and other strategic structures, you can expect to be rewarded for destroying these enemy buildings for the good of your team.

Sandbags, barbed wire, stationary cannons and machine guns and, of course, respawn points — now you can also earn points in battle for destroying these objects. The method of destruction does not matter at all — take it apart by hand, destroy it with a grenade, explode  it from a tank’s gun or smash an engineering rally point in hatred with a buttstock. The bottom line is the same — 5 to 45 points per destroyed object, depending on its tactical value.

We’ve also doubled the reward for capturing zones, and for destroying strategic objects in Destruction Mode. Now it will be more profitable to complete core mission tasks.

Another increase in points for Engineers themselves. Increased reward for respawning an ally at your rally point from 15 to 30 points!

We will continue to track your game tactics and think of worthy rewards for them.

MINE UPGRADES

You voted, we delivered. Take a look at how mines will behave in battle from now on, and fill your soldiers’ pouches with them.

Increased activation range of anti-personnel mines

Now it isn’t only about blocking a narrow doorway, but also about making a small room very dangerous.

Added a short delay when triggering an anti-personnel mine

Busted yourself? Now you have a little less than a second to leave the kill zone or go prone – both of which increase your chances of staying alive. Also after setting a mine you’ll see a marker above it, just like a dropped enemy grenade.

Other Mine Upgrades

Both anti-tank and anti-personnel mines can now be set much faster. Another upgrade you asked for is that mines will be less likely to detonate from explosions nearby.

You can purchase mines for your soldiers in the “Logistics” tab. Each soldier has a separate inventory slot specifically for mines that does not take up space for other useful items.

FULL LIST OF IMPROVEMENTS

  • Added points per destroyed object (5 for forts, 45 for strategic buildings and 45 for weaponry).
  • Doubled points for capturing strategic points and destroying strategic objects (now 100 for capturing and 50 for assisting).
  • Significantly increased the range of anti-personnel mines.
  • Increased the resistance of mines to explosions, now they are more difficult to destroy with grenades.
  • Fixed a bug that caused Soviet and British anti-personnel mines to not do damage when detonated.
  • Added a slight delay for detonation of anti-personnel mines.
  • Once enemy anti-personnel mines are detonated, an icon is now displayed, similar to a grenade warning that it’s about to explode.
  • Reduced the time for setting anti-personnel and anti-tank mines.
  • Changed the direction of the default rally point view when building it, now the view faces forward — in the direction of the engineer’s eyes.
  • Reduced the punishment for partial damage of allied vehicles in the Lone Fighters mode in Custom Games.
  • Increased Engineers’ number of points for every use of their mobile rally point from 15 to 30 points.

Hope you will be satisfied with this article. Don’t forget to bookmark our page if you want to read more game updates and news

Source: Darkflow Software

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