Counter-Strike: Global Offensive September 22 Update Patch Notes, Operation Riptide

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Counter Strike Global Offensive September 22 Update Patch Notes
Counter Strike Global Offensive September 22 Update Patch Notes

If your favorite game is also Ride 4 then there is a good news for you. You will be glad to know that Valve recently released Counter-Strike: Global Offensive September 22 update, and here is the full list of patch notes but you will have to stay with us till the end to get it. The new update brings the long-awaited Operation Riptide. The Operation Riptide update includes five new game modes along with some gameplay improvements and stabilization.

You are ready to download this patch with data pack and Wi-Fi. Let us tell you that the update has just been released, and it is available to download on all supported platforms. The actual size of the new update is unknown at the moment, but we'll update it here as soon as it comes to us. Scroll down this page for more information about Counter-Strike: Global Offensive September 22.

Counter-Strike: Global Offensive September 22 Update Patch Notes

Here are the complete patch notes for the new Counter-Strike: Global Offensive September 22 Update coming out on all supported platforms:

[ OPERATION RIPTIDE ]
Introducing Operation Riptide, featuring new maps, new missions, and new ways to play your favorite game modes! Activate an Operation Riptide Pass and complete your missions to earn rewards including all new agents, weapon collections, stickers, and patches.

[ GAME MODES ]
Added:
Private Matchmaking Queues
– Generate a Queue Code and share it with your friends to create a private Premier match on Valve servers
– Or, select one of your Steam Groups and play a match exclusively with other members of that group

Short Competitive
– Added the option to select a preference for match duration in competitive Matchmaking: Short (MR 16), Long (MR 30), or No Preference.

Deathmatch
– Added the option to select Classic Deathmatch, Team Deathmatch (first team to 100 kills wins), and Free-for-all Deathmatch (all players are enemies).

Demolition
– Reduced max rounds to 10 and eliminated half-time team swap.
– Reduced round time
– Adjusted weapon progression

Arms Race
– Adjusted weapon progression
– Players now receive a health-shot after three kills

[ GAMEPLAY ]
– Grenades can now be dropped just like weapons.
– Vision after death reduced from 3.0s to 2.0s (vision by headshot reduced from 1.0s to 0.5s).

– Deagle
— Reduced body damage

– M4A1-S
— Increased body damage

– Dual Elites
— Reduced price to $300

– Ballistic Shield
— Added the Ballistic Shield heavy weapon to the buy menu, currently purchasable by CTs in Casual Hostage map groups.

[ MAPS ]
– County has been added to official matchmaking in Danger Zone game mode.

– Basalt and Insertion II have been added to official matchmaking in Competitive, Casual, and Deathmatch game modes.

– Ravine and Extraction have been added to official matchmaking in Wingman game mode.

– The following maps are no longer available in official matchmaking: Grind, Mocha, Pitstop, Calavera, Frostbite.

Dust2:
– Slight visibility tweak from T spawn through mid
– Improved visibility into B back site from upper tunnels

Inferno:
– Made gate at top of banana solid
– Revised 1v1 layout
– Minor bug fixes

Ancient:
– Increased size of plantable area in both bombsites
– Fixed bullet penetration on plywood surfaces
– Further optimizations
– Added 1v1 arenas


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Source: Steam

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