Bloodhunt Patch Notes: Steam Early Access (Update)

Home Game Bloodhunt Patch Notes: Steam Early Access (Update)
Bloodhunt Patch Notes Steam Early Access
Bloodhunt Patch Notes Steam Early Access
Bloodhunt Patch Notes Steam Early Access

If your favorite game is also Bloodhunt then there is a good news for you. You'll be glad to know that before the actual game goes live tomorrow, Sharkmob AB has released the latest Bloodhunt Early Access patch notes. And we have complete list of patch notes but for that you have to stay with us till the end. Let us tell you that this update will be available on Steam Early Access for PC players who want to get in on the action before the final launch of the game. The game is still in the pre-beta stage, so not all features, such as player stats, are fully implemented.

Be ready with the data pack to download this patch. Let me tell you that you should be able to download and install Bloodhunt Early Access tomorrow. As expected, there are many bugs and already known issues, but this is what you get when the game is still in development. What has changed since the game's closed alpha. Scroll down this page to know more about "Bloodhunt Early Access patch notes"

Bloodhunt Early Access Patch Notes

Here are the official patch notes for Bloodhunt Early Access that is now rolling out to all the supported platforms of the game:

FEATURE & DESIGN CHANGES

KEY BINDINGS

We heard from our players that you wanted more robust key bindings, and we have implemented a few improvements that we hope will help you to play Bloodhunt with the custom settings of your choice.

The movement keys are now re-bindable – this was high on the list for players using certain regional keyboards.

The hotkeys for using consumables are now re-bindable as well.

We also fixed a bug with the Pickup/Interact/Feed button which happened if it had been rebound.

  • We changed the Free Turn Camera default button from [Left Alt] to [N], due to Left Alt sometimes causing issues with the camera when Alt+Tabbing, leading to the player not always turning as intended.
  • The default key for the Gas Neutralizer is now set to [7] instead of [8] 
  • Added [V] as an alternate keybind to toggle Map, along with [M]

RED GAS

We’ve received feedback that pacing, especially during mid-game, can get a bit slow, so we decided to reduce the timers a bit!

With these changes, our intention is to decrease the number of passive playstyles towards the end of the game and to push everyone that has survived into one last, epic conflict! Let us know if these changes make the matches more intense!

INVITE YOUR FRIENDS

Players are now able to invite their friends in group mode!

LIFE STEAL HAS BEEN ADDED TO MELEE WEAPONS

We saw that the melee weapons were a little bit under-utilized during the Closed Alpha.  We wanted to make it a bit more rewarding to use these weapons, which can be quite risky to use, so melee weapons now feature a life steal perk with converts 50% of the damage caused into health for the attacking player. 

ANTI-CHEAT 

We feel strongly about fair play, and as such Bloodhunt comes with an anti-cheat solution already during the Early Access phase. 

This will help us to continue to develop our detection methods as we do our best to combat hacking and cheating. 

Our anti-cheat solution will get continuous updates in the background and when that happens, you will be prompted by Windows to let you know that an update is available, and it looks like this:  

 Hope you will be satisfied with this article. Don’t forget to bookmark our page if you want to read more game updates and news

Source: Bloodhunt

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