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Blaster Master Zero 3 Update 1.1.2 Patch Notes

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Blaster Master Zero 3 Update 1.1.2 Patch Notes
Blaster Master Zero 3 Update 1.1.2 Patch Notes
Blaster Master Zero 3 Update 1.1.2 Patch Notes
Blaster Master Zero 3 Update 1.1.2 Patch Notes

If your favorite game is also Blaster Master Zero 3 then there is a good news for you. You'll be glad to know that Inti Creates has just released this new Blaster Master Zero 3 Update 1.1.2, and we have the full patch notes but to get it you have to stay with us till the end, you Notably, this new patch adds different item colors to the mini-map, as well as fixes some gameplay-related issues. Those hoping for new game features or content will look forward to future updates as there is nothing new in this release.

You are ready with data pack and Wi-Fi to download this patch. Let us tell you that everything you need to know about Blaster Master Zero 3 Update 1.1.2 is covered in the full notes below. You should be able to download this update on PS4, Xbox One, and Nintendo Switch right away. We don't have the update file size yet, but our best guess right now is around 500MB as it doesn't bring any major new features to the game. For more information about Blaster Master Zero 3 Update 1.1.2, scroll down this page.

Blaster Master Zero 3 Update 1.1.2 Patch Notes

Here are the official patch notes for Blaster Master Zero 3 Update 1.1.2 that is now rolling out to all the supported platforms of the game:

  • Item icons on the mini-map will now appear as different colors depending on item type as follows:
     ・LIFE ENERGY GUARD α (Pink)
     ・LIFE ENERGY GUARD β (Green)
     ・Other items (Light blue)
  • Other items (Light blue)
  • An issue where sticking to a wall as G-SOPHIA SV under certain circumstances would cause the player to be unable to progress has been fixed.
  • An issue with the controls on the sub-menu screen after settings were changed has been fixed.
  • Some areas where the player may have gotten stuck or out of bounds have been revised.
  • Various other small fixes have been implemented.

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Source: Blaster Master

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