Battlefield 2042 Update 1.000.008 Patch Notes, PC v3.2

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Battlefield 2042 Update 1.000.008 Patch Notes PC v3.2
Battlefield 2042 Update 1.000.008 Patch Notes PC v3.2

If your favorite game is also Battlefield 2042 then there is good news for you. You'll be glad to know that EA just released Battlefield 2042 Update 1.000008, and here's the full list of patch notes. If you also want to get this patch notes then you have to stay with us till the end. For information, let us tell you that the update brings some bug fixes and stability improvements to the game. The update will be rolled out at 1:00 UTC on all platforms.

You are ready with data pack and Wi-Fi to download this patch note. For information, let us tell you that the update is available globally on all supported platforms. As of now, we are still not sure about the file size of this update. However, it brings some much needed improvements to the game. For more information about Battlefield 2042 Update 1.000.008, scroll down this page.

Battlefield 2042 Patch Notes: Update 1.000.008

Here are the complete patch notes for Battlefield 2042 Update 1.000.008 coming out for all supported platforms right now!

No-Pats,

We hope you all had a good holiday break! Now that the team is back, we’ve since been hard at work preparing the next updates for you.

Update #3.2 will be available on January 20, and contains further bug fixes and stability improvements to resolve occurrences of game crashing. 

You’ll find fixes for hit registration issues related to Sundance and vehicle passenger weapons. We’re also resolving several Soldier gameplay-related issues, such as rubberbanding when running behind friendlies, or being stuck in a downed and alive loop.

We’ve also got more Battlefield Portal changes set to go live alongside this update that will enable more servers and game types to progress on Mastery and Weekly Missions. Read more on those changes, here.

This update is part of our continued commitment to address your feedback related to resolving bugs and improving gameplay. Currently scheduled for February, we’ll follow-up with another update focused on Quality of Life improvements. This will also include enhancements to the Scoreboard, which you can learn more about here.

We’ll continue to keep you informed on the roll out of Update #3.2 via the @BattlefieldComm Twitter account. You can also follow along with our tracking of Known Issues and game changes that we’re able to make in real time on our Battlefield forums.

The Battlefield team

Update 0.3.2

Fixes, Changes, and Improvements

General

  • Fixed an issue where leaving a party during matchmaking could make the game unresponsive
  • Fixed an issue where connecting to EA servers after signing up with a new account would not work on the first attempt
  • Updated behavior of the quit button during gameplay so it now returns you to the correct screen
  • Fixed an issue where the loading music would stop playing during level load

Soldier

  • Fixed a rare occurrence where after landing with the Wingsuit, hits wouldn’t always register on some parts of Sundance’s hitbox
  • Fixed occurrences of rubberbanding when running behind friendly players
  • Fixed a rare issue that could cause you to be stuck in both an alive, and downed loop
  • Fixed a variety of issues with attaching to ladders that could cause you to get stuck in a state where you could fly away or lose control of your Specialist
  • Fixed an issue where soldier movement speed was impaired by nearby explosions that spawned craters
  • Fixed an issue where camera shake and audio for landing would unintentionally trigger when dropping from very small heights
  • Fixed an issue where weapons from a Loadout Crate would sometimes inherit ammo from the previously selected weapon
  • Fixed an issue where being spotted when firing a weapon would spot you for too long

Stability

  • Added multiple fixes to improve overall game stability 
  • Fixed a rendering related crash that could occur for AMD Radeon VII users while Sundance was visible on screen

Weapons

  • Sniper and SOFLAM scope glints now show from a further distance

Vehicles

  • Fixed an issue where passenger weapons would no longer be in sync whenever the driver’s turret would rotate, causing bullets to not register when firing at enemies
  • M1A5, T28 – improved the effective range and reduced spread on Canister Weapon Pod
    • Reduced Bullet Spread from 1.6 -> 1.1
    • Increased Damage Fall Off Distance from 35 -> 40

Battlefield Hazard Zone

  • Fixed a black rectangle being present on screen during Hazard Zone end of round when hitting quit at the level progress screen

Battlefield Portal

  • The Server Info tab now persists after hitting Refresh in the Portal Server Browser
  • Fixed an issue where text would overlap when joining a Team Deathmatch game during the end of round sequence
  • Rules Editor – the “IsInventorySlotActive” value now correctly handles melee weapons
  • Certain admin commands can no longer be spammed

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.


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Source: Twitter

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