If your favorite game is also Aliens: Fireteam Elite, then there is good news for you. You will be glad to know that Cold Iron Studios recently released Aliens: Fireteam Elite Update 1.0.1.9 for PC, and we have complete patch notes but to get it you will have to stay with us till the end, you Notably, the update adds a quickplay feature to the game, with which players can queue up for any number of campaign missions according to their difficulty and challenge card preferences. Apart from this, the new update also brings several animation changes and gameplay improvements.
You are ready with data pack and Wi-Fi to download this patch. Let us tell you that the latest update is currently live and available to download for PC. The actual size of this update has not been disclosed yet. Scroll down this page to know more about Aliens: Fireteam Elite Update 1.0.1.9.
Aliens: Fireteam Elite Patch Notes | Update 1.0.1.9
Here is the complete list of patch notes for the latest Aliens: Fireteam Elite update:
We have implemented the following changes.
New Features
- Quick Play has been added to the game! Players can now queue up for any Campaign mission that matches their Difficulty and Challenge Card preferences. This option becomes available once you complete the full campaign.
Animation
- Animations have been improved for the “Salute” and “Come Here” emotes while having a pistol equipped.
- Consumable Turrets should now correctly display their elemental effects.
Tactical Opportunities
- Enemies should now be appropriately tracked for the Tactical Opportunities “Elimination: Elite Synthetics” and “Elimination: Pathogen Stalkers”.
UI
- Doc players should no longer see an unintended UI notification indicating they had recharged energy for their “Trauma Station” Ability when cancelling this Ability.
Visual
- Made improvements to ultra-widescreen support.
General
- Fixed an issue which could prevent characters with large save file sizes from properly being loaded into a mission.
- Players should no longer be prevented from using an Aid Kit while in range of a damaged turret.
- Optimized aspects of the “Anonymize Player Names” setting’s interface.
- Corrected the interactable range of an objective in mission “Priority One: Extract”. Players should no longer be able to interact through the floor.
- Fixed locations where AI companions could get stuck in the world geometry during mission “Priority One: Extract”.
- Players should no longer be able to switch their Kit Loadout in unintended situations.
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Source: Steam