Gotham Knights is an action role-playing game developed by WB Games Montréal and published by Warner Bros. Interactive Entertainment. Inspired by the Batman: Gotham Knights comic series based on the DC Comics character Batman and his supporting cast, the game focuses on the characters Nightwing, Batgirl, Robin, and Red Hood. Gotham Knights features four characters, all of which come with their own sets of skills and abilities. The most powerful of these are so-called Momentum Abilities. These allow you to pull off some really powerful moves, though you first need to unlock them. In this specific guide, we’re going to concentrate on the Momentum Abilities of Robin, and how to unlock them in Gotham Knights.
How to Unlock Robin Momentum Abilities in Gotham Knights
Before unlocking Robin Momentum Abilities we need to know what are Momentum abilities. These are powerful moves that your characters can use once you build up enough Momentum while fighting. This Momentum can then be spent on executing these special moves. Of course, you first need to unlock them in the game. This is done by completing certain Case Files and Challenges, as well as by defeating specific enemy types. Basically, play the game as you normally would, and you will have unlocked these simply by progressing through the game.
Now our second task is to find out what Momentum abilities Robin has. For information, let us tell you that Robin focuses on stealth and gadgets, and his abilities reflect this. We still haven't unlocked all the speed capabilities for Robin, and we'll update the guide when we do.
For information, let us tell you that the first Momentum Ability is Warp Hit Shot. This allows Robin to teleport to an enemy and hit them with a Heavy Melee Attack. Next, the Bo Spin. Activating it, Robin spins his bo staff in front of him, allowing him to deflect ranged attacks and damage enemies in an AoE. Evade Decoy is an excellent stealth-based ability. It creates a decoy Robin that attracts enemies to him. Bo Swing is an attack with Robin’s bo staff that sends enemies flying away from him. Finally, Microbots. When you use it, this will send three swarms of microbots that latch onto and damage foes.
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