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Dysmantle Update 1.03 Patch Notes

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Dysmantle Update 1.03 Patch Notes
Dysmantle Update 1.03 Patch Notes
Dysmantle Update 1.03 Patch Notes
Dysmantle Update 1.03 Patch Notes

If your favorite game is also Dysmantle then there is good news for you. You'll be glad to know that 10tons Ltd just released Dysmantle Update 1.03, and we have the complete patch notes for you, which is a small maintenance patch for PlayStation consoles and Android phones. If you also want to get this patch notes then stay with us till the end. For information, let us tell you that this update adds a survivor log to the game to show your activity. It also boosts the performance and features the camera distance slider as well, among other things.

You are ready with data pack and Wi-Fi to download this patch note. For information, let us tell you that the update is made available on all supported platforms and players can get their hands on them with a simple download. Unfortunately, the size of the updates is still unknown, but we'll post them as soon as we know. For more information about patch notes for Dysmantle Update 1.03, scroll down this page.

Dysmantle Patch Notes – Update 1.03

Here are the patch notes for Dysmantle Update 1.03 rolling out on all supported platforms:

ADDED

– Added Survivor’s Log screen with texts you’ve encountered during this game session.
– Quick Swap Active Items menu (Hold down item swap button).
– Performance optimizations.
– Camera distance slider.
– Caribou can be tamed.

CHANGED

– UI tweaks.
– Wood pile drops more wood.
– Storage Box Upgrade available sooner (level 8 after crafting the Sleeping Bag).
– Builder’s Kit requires Fabric instead of Iron.
– Breaking foliage, tableware or farmables don’t cause freeze frame effect.
– Allowing using gamepad DPAD for navigating CarriedMaterials screen.
– Smelters and Sawmill can now use carried materials.
– Lowered smelter & sawmill build costs, to further encourage building multiples of them.
– Lowered amounts needed to refine most materials, but increased the time to complete.
– Roughly doubled the amount of “fuel” provided by refining building fuel sources.
– New HP and Level icons.
– Red-blue color blind friendly player colors in color blind mode.
– Increased map cursor speed and tweaked its sensitivity when using a gamepad.

FIXED

– Localization fixes.
– Crash related to loading new areas.
– In case player did not get a fuel cell drop from killing the bosses, installing fuel cells should still be possible if bosses are dead.
– Fixed an issue with the “Volcanic Trail” quest where the player did not light up the campfire at Vulcan.
– Usual open world glitch and issue fixes.
– Changed the tomb “Shining passageway” a bit so the player can’t get stuck.
– Added POI markings to a couple of quests that were missing them.
– Fixed Smelter and Sawmill HUD font scale and icon colors.
– Campfire menu Inventory button opens the inventory for the correct co-op player.
– Crash when loading a save with too many times fished (over 6k fishes).
– Fixed a sequence skip in “Last Stand”.
– Fixed fishing in certain spots.
– Aiming now stops correctly, when the player changes equipped tool.
– Improvements to “run toggle”.
– Material slots no longer overlap with the map.
– Hiding fabricator recipes in Invent screen.
– UI scale fixes.
– Showing unlocked recipes properly in collection (doesn’t happen automatically for old saves).
– Throwables now hit targets more reliably.
– Destroyed wall caps do not block melee attack anymore.
– Camera z near/far fixes.


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Source: Steam

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