Home Game Paladins February 23 Update Patch Notes, Monstercat

Paladins February 23 Update Patch Notes, Monstercat

0
Paladins February 23 Update Patch Notes, Monstercat
Paladins February 23 Update Patch Notes Monstercat
Paladins February 23 Update Patch Notes Monstercat
Paladins February 23 Update Patch Notes Monstercat

If your favorite game is also Paladins then there is good news for you. You'll be glad to know that Hi Rez Studios has released a brand new monstercat update for Paladins, and we have the complete patch notes for you. If you also want to get this patch notes then stay with us till the end. For information, let us tell you that this update will focus on introducing a new character and his abilities. A new Monstercat Pass is also coming with this update.

You are ready with data pack and Wi-Fi to download this patch note. For information, let us tell you that the update itself is a major one and players can expect to play the game as soon as they complete this update. It is available globally on all supported platforms. Unfortunately, the size of the updates is still unknown but we will post them as soon as we know. For more information on Monstercat Update to Paladins, scroll down this page.

Paladins Patch Notes: February 23 Update

Here are the complete patch notes for the Paladins February 23 Monstercat Update available on all supported platforms:

NEW CHAMPION: BETTY LA BOMBA, THE BOMB QUEEN

She had it all. The brains, the looks, the POWER. None of the other border lords dared defy her wishes, and her wish was for EVERYTHING. She designed and commissioned the creation of living weapons: bombs meant to bring her enemies’ defenses crumbling down and her foes to their knees. What she didn’t expect was for one of her newly-created bombs to develop a mind of its own, such as it was.

Having lost her domain to the rampant explosions of this new “Bomb King”, Betty la Bomba has determined that it is time for her creation to return to his rightful place, under her thumb. Whether that is as her partner in expanding her new rule or as bits of scrap for her new toys has yet to be determined. NOTHING will stand in the way of her gadgets and explosives as The Bomb Queen reestablishes herself as the RIGHTFUL ruler of the realm.

OVERVIEW

[Role]

  • Damage

[Health]

  • 2100
[WEAPON] GRENADE LAUNCHER

Fire a grenade from your launcher that can bounce and explodes after 2s, dealing 510 damage in a small area. The grenade deals 550 damage and has a larger area of effect if you hit an enemy directly.

[ALT-FIRE] CLUSTER GRENADE

Launch a grenade that creates additional secondary explosives based on the number of enemy targets hit. The initial explosion deals 250 damage in an area after 0.4s and secondary explosions deal 500 damage in an area after 3s. The grenade can spawn up to 6 additional explosives.

[ABILITY 1] HAIL OF BOMBS

Send out a magazine chalk full of explosives that spray upward and outward to land randomly in a large area around where it deploys. Each explosive does 390 damage in a 20 unit radius.

[ABILITY 2] EXPLOSIVE PERSONALITY

Jump forwards and upwards, damaging and knocking back enemies caught behind and below you. You can use this ability up to three times before it goes on Cooldown. Each blast deals 300 damage to enemies within 35 units.

[ULTIMATE] LONG LIVE THE QUEEN

Summon the biggest bomb in your arsenal and hop on, gaining the ability to control your flight. Hitting an enemy will cause an explosion, dealing 1700 damage and knocking the enemy and you away from each other. Reactivate this ability or fire to send the rocket flying out in a straight line towards where you are looking.

TALENTS

[DEFAULT] FIERY DISPOSITION

Explosive damage sets enemies on fire for 3% of their maximum Health every second for 1.5s. Additional hits refresh the duration. (0.3% max Health every 0.15s)

[LEVEL 2] CONTROLLED FURY

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

[LEVEL 8] GOTTA BOUNCE

Reduce the Cooldown of Explosive Personality by 6s, but reduce your Movement Speed by 15% and decrease the effectiveness of your Explosive Personality.

CARDS – WEAPON/ARMOR

CREATOR’S CLAIM

Increase your maximum Health by {50|50}.

A LOST REALM

Increase the area of effect of all your explosions by {2|2}%.

LABOR OF GENIUS

Increase the time before your Inhand Grenades explode by {10|10}%. (25s CD)

EUREKA MOMENT

Generate 1 ammo for every {2500|-200} explosive damage done.

CARDS – CLUSTER GRENADE

QUEEN’S REIGN

Reduce the Cooldown of Cluster Grenade by {0.1|0.1}s for each enemy hit by the initial and secondary explosions.

STUNNING ENTRANCE

Heal for {10|10} for each enemy hit by the initial and secondary explosions.

FROM BETTY WITH LOVE

Increase the explosion radius of Cluster Bomb’s initial explosion by {7|7}%.

RIDE THE ROCKET

Increase the base damage done to Shield and Deployables by your Cluster Grenade’s explosions by {30|30}.

CARDS – HAIL OF BOMBS

YOU CAN RUN

Increase the explosion radius of Hail of Bombs’ explosives by {10|10}%.

YOU CAN HIDE

Increase your Movement Speed by {15|15}% for 2s after activating Hail of Bombs.

I’LL FIND YOU

Increase the travel speed of Hail of Bombs when deploying it by {15|15}%.

AND YOU WILL EXPLODE

Reduce the Cooldown of Explosive Personality by {6|6}% after activating Hail of Bombs.

CARDS – EXPLOSIVE PERSONALITY

QUEEN’S ENTRANCE

Increase the lateral movement from each use of Explosive Personality by {10|10}%.

FIRE FROM ABOVE

Increase the vertical movement from each use of Explosive Personality by {10|10}%.

BOUNCING BETTY

Heal for {20|20} after activating Explosive Personality.

STYLISH DESTRUCTION

Increase your Air Control for 2s after using Explosive Personality by {20|20}%.

COSMETICS

Queen of Diamonds (Limited)

  • Unlocked through Season Pass 2022
  • This skin will become unobtainable after Season Pass 2022 has finished.

Royal Explosive

  • Can be purchased for 60,000 Gold or 300 Crystals (Season Pass 2022 holders will automatically unlock this skin)

Golden Betty La Bomba

  • Obtained by Reaching Mastery level 50 with Betty La Bomba

EMOTES

Default

MVP POSES

Default

Your Queen – Available with Season Pass 2022


MONSTERCAT CROSSOVER PASS

Get ready to drop the beat! Monstercat music makes its way to the Realm in our special Monstercat Crossover Pass! This Crossover Pass offers 30 levels of pulse-pounding rewards, including GG Magree Skye (voiced by the hit artist herself) as an instant unlock for purchasing!

The Monstercat Crossover Pass can be purchased for 500 Crystals. Players can also purchase a Buy All option to get all content instantly!

Instant Unlocks (Exclusive to Crossover Pass Purchasers)

  • 50% Experience and Gold Boost
  • GG Magree Skye

Level 9 Unlock

  • Justin OH Khan

Level 20 Unlock

  • VIP Justin OH Khan

Level 30 Unlock

  • VIP GG Magree Skye

OTHER CROSSOVER PASS EXCLUSIVE UNLOCKS

Animated Avatar – Justin OH Khan (Level 4)

3D Spray – Feel the Beat (Level 8)

Animated Avatar – Monstercat Vibe (Level 11)

Death Stamp – Monstercat (Level 16)

Avatar – WHIPPED CREAM Cassie (Level 19)

Animated Avatar – GG Magree Skye (Level 23)

Loading Frame – Bass Drop (Level 25)

Avatar – Bossfight Koga (Level 26)

Animated Spray – GG Chibi (Level 29)


TRIALS OF THE REALM

New Trials and rewards await you with the release of the Monstercat patch! Complete these challenges each week to unlock a variety of cosmetics, currency, and XP rewards.

UNLOCKS:

  • 150 Crystals
  • 100,000 Gold
  • 1x Event Pass Level
  • 4,000 Bounty Coins
  • Gold Chest
  • Flair and Style Chests
  • Event Pass Team Boosters
  • Skin Boosters
  • Monstercat Title

Skin – Crash King 47

Emote – Knee Slapper

MVP – Hunker Down

Static Spray – Scratch

Static Spray – Long Live the Queen


WARDER’S GATE MAP UPDATE

Developer Commentary:
With the update to Warder’s Gate we wanted to push some of the original goals of the map a bit further. Namely we wanted to improve upon the contrast that develops between the two sides of the map as this empty Warder City, with it’s protective enchantments fading, is slowly consumed by nature.

We’ve cranked up the clean, shining opulence of the intact side of the map by adding more golden details into the architecture and focusing on dragon and scale themed ornamentation. The skybox on this side also better reflects our original vision of the map being just one part of a larger city, additional buildings can be seen covering the surrounding hillsides still untouched and gleaming.

On the natural side, more vines, leaves, moss and sap have been pulled in to emphasize nature taking control of the area. A few dragon skulls are affixed to buildings, another reminder that even these great beasts are subject to the whims of nature and so too is the city.

We’ve used glowing crystal pillars to help emphasize the location and importance of the capture point with a unique landmark. And we’ve updated the water in the map to use the more stylized material treatment we’ve applied to more recent maps. We hope you enjoy this updated take on the Warder’s Gate map.


CUSTOMIZATIONS

Pandemonium VII

  • Available in Pandemonium Chest

WHIPPED CREAM Cassie

  • Available via Prime Gaming on April 4th, 2022 – May 5th, 2022

Bossfight Koga

  • Available via Prime Gaming on May 5th, 2022 – June 2nd, 2022

Crash King 48

  • Available as rotating skin in Bounty Store

Feathered Fiend Mount

  • Available for DLC Purchase

Holiday Avatars & Sprays

  • Easter 2022
  • Ramadan 2022
  • 5th Anniversary

DantheBros Avatar Set #2

GENERAL UPDATES

Antiheal Scaling Update

  • The Antiheal being automatically applied to your weapon attacks is getting a bit of a change. New timing is as follows:
    • Siege
      • Base level 25%, scaling 5% every 60s to a maximum of 90%
        • 60s ➡️ 50s
    • Onslaught and King of the Hill
      • Base level 25%, scaling 5% every 45s to a maximum of 90%
        • 45s ➡️ 40s
        • We are investigating distinguishing Onslaught and KotH for the purposes of this Antiheal scaling.
    • Team Deathmatch is not seeing any timing changes this update.
  • Note: We still intend to implement a visual indicator for how much Antiheal is currently in the match on the in-match scoreboard.

Menu Themes

  • We wanted to bring more of the music that’s been composed for Paladins into an option that’s selectable by users. The answer? Menu Themes. Essentially, these would be used in place of a traditional music pack, but are more lightweight (not playing in every place the packs would). Doing this allows us to utilize more of the music we have, where some might not have had all the pieces for a full music pack.
  • Some of these are restricted by their license, but essentially, if Themes are purchasable until a certain date, then anyone who buys it before then will keep it. Other themes are only Useable until a certain date, in which case we’ll find ways for players to earn them or give them away – we won’t let you spend money on a Theme and then disable it down the road.

Ranked Map Rotation

  • With the Warder’s Gate update, we’ll be rotating that map out of ranked, and instead bring back Timber Mill.

BALANCE

Cassie

  • Megaton
    • Apply a Knockback of {250|250} to enemies hit by Blast Shot.
      • 250|250 ➡️ 175|175

Koga

  • Wall Running
    • Koga can run up walls.
      • 400 ➡️ 525
  • Submachine Guns Damage Falloff
    • These guns have a maximum Ammo count of 70 and are fully effective up to 80 units.
      • 83 ➡️ 75

Jenos

  • Binary Star
    • Refire Time on Star Splitter with Binary Star talent
      • .4 ➡️ .5

Lex/Vivian

  • Magnums/In Pursuit
    • Reduce the screenshake for both Magnum fire and In Pursuit
      • 15% reduction

Octavia

  • Distortion Field
    • Enemy Ground Speed Debuff Increase
      • 10% ➡️ 15%
  • Asymmetrical Warfare
    • Change the healing to allies and damage to enemies while inside of the distortion field
      • Healing 100 ➡️ 125
      • Damage 125➡️200

Rei

  • Vivify
    • Change to her Immunity state when casting Vivify
      • Damage Immunity while casting Vivify ➡️ 50% Damage Reduction while casting Vivify
  • Sigil
    • Projectile and Damage changes
      • Damage 450 ➡️ 435
      • Projectile Speed 275 ➡️ 250

VII

  • Heavy SMG / Mag Dump
    • Damage change to the Mag Dump fire mode
      • 475 ➡️ 450
  • Decree 77
    • Change the timing on the initial mark for Decree 77
      • Timing change Reduced time to mark enemies while Ulting by 50%
  • Explosive Dodge
    • Change the deployed time for VII’s bombs
      • 15s ➡️ 6s

Tyra

  • Burn Monster
    • Changing the effects of Burn, Monster!
      • The talent no longer cripples enemies

BUG FIXES

Champions

Ash

  • Fixed an issue where Ash’s Burst Cannon weapon would not always deal the correct amount of damage to enemies on a direct hit.

Azaan

  • Fixed an issue where Azaan’s Ultimate, Deliverance, could apply its knockback effect to enemies who were immune to Crowd Control.

Koga

  • Fixed an issue where Koga’s Exile skin was not purchasable for Gold or Crystals.

Octavia

  • Fixed an issue where Octavia’s Commander skin was not purchasable for Gold or Crystals.

Talus

  • Fixed an issue where Talus’ Rune of Travel ability could allow him to manually reactivate it to teleport back to its location while being pulled by Khan’s Ultimate, Overpower.

Tiberius

  • Fixed an issue where Tiberius’ Beast Slayer skin was not purchasable for Gold or Crystals.

Vatu

  • Fixed an issue where Vatu’s Ambush ability could allow him to teleport into enemy Spawn Rooms.
  • Fixed an issue where Vatu’s Sorrow skin was not purchasable for Gold or Crystals.

Vora

  • Fixed an issue where Vora’s Herald skin was not purchasable for Gold or Crystals.

Yagorath

  • Fixed an issue where Yagorath’s Graveworm skin was not purchasable for Gold or Crystals.

General Fixes

  • Fixed an issue where Autobuy would reset for Console players whenever they closed and reopened their client.
  • Fixed various audio issues that could cause sound effects to play more quietly than expected when playing behind the player.
  • Fixed an issue where the purchase flow for the Siege: Beyond item store did not take the player to the purchase button properly when using Gamepad.
  • Fixed an issue where players were unable to access the Undo button in the Siege: Beyond item store when using Gamepad.
  • Fixed an issue where the Credit gain message associated with the Prosperity item in Siege: Beyond was missing a message string.
  • Fixed some collision issues on both Stone Keep Night and Stone Keep Day maps, the Magistrate’s Archives map, and the Jaguar Falls map.
  • Fixed some texture issues on low settings on the Marauder’s Port map.
  • Fixed an issue where the Purchase button would remain visible but unusable for a cosmetic in the Accessories screen after you had already purchased the item.
  • Fixed an issue where the 2D art for both Stone Keep maps displayed incorrectly in Ranked and Practice queues.

Hope you will be satisfied with this article. Don’t forget to bookmark our page if you want to read more game updates and news

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however, we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

x