Home Game Bloodhunt September 15 Update Patch Notes, Anti-Cheat Bug Fixes

Bloodhunt September 15 Update Patch Notes, Anti-Cheat Bug Fixes

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Bloodhunt September 15 Update Patch Notes, Anti-Cheat Bug Fixes
Bloodhunt September 15 Update Patch Notes
Bloodhunt September 15 Update Patch Notes
Bloodhunt September 15 Update Patch Notes

If your favorite game is also Bloodhunt then there is a good news for you. You will be glad to know that Sharkmob has released this new Bloodhunt 15th September update today, and here is the full list of patch notes but to get it you will have to stay with us till the end, let us tell you that since the game has tested positive. Entering its second week, the developers have released another patch for the game that improves their anti-cheat strategy and includes some bug fixes.

You are ready to download this patch with data pack and Wi-Fi. Let us tell you that everything you might need to know about this new Bloodhunt September 15 update is covered in the next section. You should be able to download and install this patch directly from Steam. We don't have the file size for this release yet, but we'll add it here when we have. Scroll down this page to know more about Bloodhunt September 15 Update.

Bloodhunt September 15 Update Patch Notes

Here are the official patch notes for Bloodhunt September 15 Update that is now rolling out to all the supported platforms of the game:

This is the second week of Bloodhunt Early Access, and we wanted to share some thoughts with you on our strategy around anti-cheat and what we are doing to combat cheating and hacking in our game. Cheating is very frustrating for developers and players alike and sadly widespread among online multiplayer games. Sharkmob is committed to removing hackers and cheaters from our games and we will be unwavering in our efforts to protect our game, and players, from such behavior.

We have already started banning the offenders we have caught so far, but many of the more advanced cheats can often be adjusted to work their way around detection methods. As part of Early Access we are in a form of “learning mode”, where our systems and developers are watching and waiting to see what kind of cheats are deployed. Once we have a big enough data set of regular gameplay vs cheating we will be able to auto-detect offenders much easier and hopefully prevent some cheats altogether. People that are caught cheating or hacking will be banned.


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Source: Steam

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